Just basic questions about self, education, hobby, my state, why do I want to join the company, what is my expectations from the company. How long will I stay in the company where do I see myself in 5 years
Portfolio submission is key — studios want to see gameplay systems, mechanics, level design, documentation, or prototypes you've worked on.
Make sure your resume highlights relevant tools (Unreal, Unity, scripting), genres, and shipped projects (even small ones).
Interview questions [1]
Question 1
How creative you are and why you like to be game designer
I interviewed at SelfEmployed.com (Arkansas City, KS)
Interview
it was fine it was fine it was okay i'd say it was alrgiht it was fine can i just look at the salaries for the job interview that i have coming up now thank you very much