Associate Game Designer Interview Questions

6,283 associate game designer interview questions shared by candidates

Most were pretty easy and the interview process has changed since I started. However, I'd say answering questions about charts/trends and how different KPIs influence each other. Not hard in itself, but easy to get nervous and not communicate clearly.
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Game Analyst

Interviewed at DeNA

4.2
Sep 24, 2014

Most were pretty easy and the interview process has changed since I started. However, I'd say answering questions about charts/trends and how different KPIs influence each other. Not hard in itself, but easy to get nervous and not communicate clearly.

There were no questionnaire per say. It was a technical assessment where we needed to complete a set of tasks in Unity within the time limit. (~4 hours) Criteria of the tasks revolve around: 1. Code Optimization. 2. Code Readability. 3. About 2 to 3 Feature Set Enhancements and Additions. 4. Repository Documentation. P.S: Was informed by the tech lead that the assessment was meant for senior position.

Games Programmer

Interviewed at Kurechii

2.7
Jul 11, 2023

There were no questionnaire per say. It was a technical assessment where we needed to complete a set of tasks in Unity within the time limit. (~4 hours) Criteria of the tasks revolve around: 1. Code Optimization. 2. Code Readability. 3. About 2 to 3 Feature Set Enhancements and Additions. 4. Repository Documentation. P.S: Was informed by the tech lead that the assessment was meant for senior position.

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