Es wurden keine schwierigen Fragen gestellt. Insgesamt war es eine sehr entspannte und nette Unterhaltung.
Game Software Interview Questions
6,283 game software interview questions shared by candidates
When they told me I should let people who pay items for the games do whatever they want (f2p games with charged items )
Tell us about a feature that you were proud to work on.
Tell us about a feature that you were proud to work on.
Nothing specific, but during the test there were 2 tricky parts: - Properly explaining solutions with only text, no whiteboard, no personal interaction, no sketches or diagrams. - Managing the limited time
Most of the questions were related to the job and the skills required for the job, so there were no unexpected questions during the process. There were definitely questions I could have answered a lot better, but I do not feel that any of them were particularly difficult.
What's the most important metric for a game designer to keep in mind for a game?
Name three games that have influenced my career as a designer and explain why. It was not one I had prepared for and I had to think fast on my feet. Not hard to answer just didn't expect it!
How do you implement a Inversion of Control?
I was questioned about software design patterns that I knew about and had used. Now it would be an easy question, but at the time I wasn't as prepared.
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