There were just common questions on the tech industry interview: asked to dissect a code snippet, some c++, algorithms, machine architecture and math questions. There were also questions about my previous experience
Gameplay Programmer Interview Questions
348 gameplay programmer interview questions shared by candidates
Normal HR questions followed up by a potential tech test.
What is your past experience with AI programming?
What games have you worked on before, what is your role in the team, how would you cooperate with your teammate.
First round is general c++ knowledge and linear algebra. But second round is almost improvise, like how to implement a functionality in game. And there is a code test right after the second round but it was easy
What is your favorite, and least favorite thing about the most recent expansion in world of warcraft? (After providing an answer, the followup question) Assuming you were put in charge of designing a fix for your least favorite thing, how would you go about it?
The other question was about reinterpret cast, was a code made poorly without explanation and asked to describe what was supposed to do and how to be optimized
How would you expose variables to artists and designers? (Unreal Engine 4)
Tell us about a time where there was a conflict in your group and how it was resolved
normal cpp question and bq question
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