Find as many bugs with the existing code as you can. There are several subtle but common errors throughout the code. It compiles, and runs, but would not stand up to production use. For bonus marks, add a few statements here-and-there to make the code more quick to detect errors. You can impose any reasonable restrictions on how the functions can be used and abused. Halting the program on error illegal input is acceptable in most cases, but use your judgement for deciding when it isn't appropriate.
Gameplay Programmer Interview Questions
348 gameplay programmer interview questions shared by candidates
The problem was fairly similar to the gameloft test given, but simpler. Essentially the interviewer will just add onto the problem and look over your coding skills.
Vector math, not just cross and dot product, but each and every application of those two.
Classic OOO, Polimorphism in c++, Inheritance. Move semantics and recent additions to the standard.
If I have worked before or if I have personal projects.
Basic math and programming questions relevant for games
Base on your resume, how did you implement the UI event? Please talk about C# GC...
Write a simplified example of a Command Pattern
Where do you see yourself in 5 years?
Cannot really post questions, since I have signed NDA with them.
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