Why do you want to pursue a career in motion graphics?
Graphics Engineer Interview Questions
1,191 graphics engineer interview questions shared by candidates
¿Qué herramientas uso en mi día a día? ¿Hablás inglés?
First round: -2 hex, virtual function in C++, size of class with virtual function. dot product, cross product. How to tell in 2 spheres intersect. stack memory and heap memory difference. Size of a struct, how do they do padding? Second round: Transform the object from one coordinate system to another using their matrix. Given the view vector and normal, compute the reflect vector. ray sphere intersection test; if a line segment intersects a triangle. Cache locality. Array of structure vs. structure of array. Explain the graphics pipeline. What effect is better in Vertex shader vs. pixel shader? Briefly talk about the lighting in a game. how to read/write data from multiple threads. What about reading is much more than writing. How to debug a crush dump. Final round: Digging into related experience in my resume. Explain the project related to the role. What are the interesting graphics bugs you fixed? Tell if a line segment pass through a circle in 3D.
Which softwares you can work on?
Why do you want to change the role?
none really. maybe the typical "what is your biggest flaw" question.
what is your opinion about ai in your field?
What kind of movies do you like
One of the challenges you have encountered.
Mathematical modelling question on the spot
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