Typical screening questions, really – where I’d worked before, the kind of work I’d done, that sort of thing.
Narrative Designer Interview Questions
83 narrative designer interview questions shared by candidates
How do you handle the following scenario? You are working with another member of the dev team (on the same level but a different department/field). They create an asset for a game that does not fit the vision and the game's overall design, which is clearly explained in documentation. You bring this up with the teammember themselves, but they insist that this asset is great and that it should be in the game. They cannot be convinced otherwise by you.
There were questions on experience, vision, writing strategies, and ability to work as a team with other members of a game studio.
1. Mention a storytelling structure and explain it with an example 2. Use an existing trope from a story and add your own twist to make it better
What are some things you consider when adapting IP for different mediums?
Q: What organizational tools do you use?
They presented medical patient-doctor scenarios and then asked if the doctor's way of talking with the patient was professionally appropriate or not.
Do you have experience working on a live-ops game?
What are your optimal work hours?
How do I imagine my day being a narrative strategist with them?
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