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Technical Artist Intern Interview Questions
9,893 technical artist intern interview questions shared by candidates
What would you do differently if you were making a horror game compared to an FPS game?
If we needed you to learn a new piece of software would you be happy to learn it in your own time?
Generic things like previous work experience and level of proficiency in copying art styles, that sort of thing.
What was your hardest expirience working as a concept artist?
What kind of games are you published? have you ever experienced about making a real game?
Hom many years have you been using Maya Program?
In 3Ds Max, what is unwrap ?
How would you deal with difficult feedback about your team?
What do you think the next evolution in game development (specifically Character Art) is?
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