They did not take my interview instead they told me to do some IQ test and unity assessment but did not inform me about this on call.
Unity Developer Interview Questions
819 unity developer interview questions shared by candidates
Describe the use and purpose of Reflection in C#?
About technical art questions. Unity, vectors and tween and stuff.
What is the order of monobehaviour lifecycle callbacks. what are some optimisation techniques in Unity How have you used OOPS concepts in programming What is the difference between events and delegates What is the use of fixed update What is the meaning of frame rate independent code ? What is time.delta time What are shaders ? What is light baking etc etc
Test consisted of several easy questions and one much longer, more involved coding and dev test within Unity, which took several hours. Those hours all went to waste.
What is strategy pattern? And where do you use it.
Technical questions on c# array and string
Can you describe your recent Unity projects?
home assignment to do a tic tac toe game and then OOP questions
They asked me to design a racing game. What components I would need to create that racing game and to briefly implement some of them in pseudo code. They were specifically looking for answers regarding what would happen if your vehicle was out of bounds, how would you determine whether a racer was knocked out by another vehicle or whether it was self inflicted. An additional question they asked was how would you handle score submission and consistency between client and server side to prevent user interference in the process and to maintain data integrity.
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