Only the outdated questions, that we usually won't ever face during actual development.
Unity Developer Interview Questions
819 unity developer interview questions shared by candidates
It was based on the college projects in my resume related to games ... and how i could have improved upon them .
Explain how collision system works and how you can detect collisions between GameObjects.
Where do you see yourself in five years?
What is the difference between a list of structs and a list of classes in C#? How are they stored in memory (RAM)?
They asked me to code a simple program on a tiny laptop.
Asked me if I can manage other team members.
What is wrong with the following code and what would you do to fix or improve the code if applicable? private void RemoveDuplicates( List<int> zMyList ) { int listCount = zMyList.Count; for( int i = 0 ; i < listCount; i++ ) { for( int j = i + 1; j < listCount ; j++ ) { if( zMyList[i] == zMyList[j] ) { zMyList.RemoveAt(j); } } } }
Why do you want to work here?
Was I familiar with the observer pattern.
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