- Not enough risk taking, same focus on existing products (add features but not solve fundamental usability and learning curve flaws, although Photoshop CS6 begins to address some of it).
- Not many new ideas gaining traction.
- Each product was too independent, and had it's own sort of brand and reputation. Some would bolster the Adobe brand, some would tarnish it.
- Designers that didn't work under a specific product but were under the main Experience Design group had a pie in the sky approach to problems, and were very unreliable.
- Felt like there was very little room for career advancement, positions were very stale.