Asic Engineer Interview Questions

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Round 3 1- Add 7 bits using 4 Full Adders 2- two Pipelines runnign parallely. 128 Bit register file. 4 read ports n 2 write ports. Convert it into 4 reg files with one read n one write ports for all. Find adv and dis adv. 3- Design a divide by 3 FSM checker
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ASIC Intern

Interviewed at NVIDIA

4.4
Apr 24, 2012

Round 3 1- Add 7 bits using 4 Full Adders 2- two Pipelines runnign parallely. 128 Bit register file. 4 read ports n 2 write ports. Convert it into 4 reg files with one read n one write ports for all. Find adv and dis adv. 3- Design a divide by 3 FSM checker

How do you as a back-end designer work with front-end (RTL/Synthesis) designers to solve tough timing problems, for example, under what circumstances do you absolutely need them to solve on their side? What information or files do you provide to them?
avatar

ASIC Design Engineer

Interviewed at NVIDIA

4.4
May 14, 2019

How do you as a back-end designer work with front-end (RTL/Synthesis) designers to solve tough timing problems, for example, under what circumstances do you absolutely need them to solve on their side? What information or files do you provide to them?

Phone interviews : CMOS basics, usual some gate/logic using one gate, timing related questions, FIFO depth, max in array, palindrome Onsite : CDC - a lot on various techniques and improvements from one to another, clock MUX logic, Clock dividers, FSM , Timing related question based on designs above
avatar

ASIC Design Engineer

Interviewed at NVIDIA

4.4
May 28, 2020

Phone interviews : CMOS basics, usual some gate/logic using one gate, timing related questions, FIFO depth, max in array, palindrome Onsite : CDC - a lot on various techniques and improvements from one to another, clock MUX logic, Clock dividers, FSM , Timing related question based on designs above

Typical timing probs (fix hold time and setup time violations, power saving techniques, jitter, skew) Some simple comp arch (5 stage pipeline, hazards and how to fix them, VM) HM asked me to go through my projects in detail and describe logic synthesis on an FPGA, design an arbiter, list all timing fixes I knew and explain in detail.
avatar

ASIC Design Intern

Interviewed at NVIDIA

4.4
Nov 25, 2016

Typical timing probs (fix hold time and setup time violations, power saving techniques, jitter, skew) Some simple comp arch (5 stage pipeline, hazards and how to fix them, VM) HM asked me to go through my projects in detail and describe logic synthesis on an FPGA, design an arbiter, list all timing fixes I knew and explain in detail.

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